This comment was edited by Virtue on 05:35pm. of 2 - Jedi Academy 2019 Edition - 4k Textures - posted in File topics: Jedi Academy 2019 Edition - 4k Textures 11GBs of AI-upscaled High Resolution textures for Jedi Knight: Jedi Academy. Then, you simple rip it from JK2 and put it in a pk3 file for your JK3 base folder and bingo, it works. To get the textures on them (assuming you have JK2), just open up one of the assets files in your JK2 Base folder looking for the Model, the texture should be there aswell. Then just make sure the 'looped on' checkbox is ticked.Ģ) The models that havn't got textures are models that were used in JK2, that they forgot to remove from JK3. Value: sound/ambience/waterfall_huge_distant.wav Based on what I saw, I would say KotORs graphics are superior to Jedi Academys, at least or especially in regards to the environment.
Here's an example of the fields you should put into the target_speaker:- I have not played Jedi Academy, and I was unfamiliar with the game, so I looked up images of it.
Then just give it a key of 'noise' and a value of whatever the noise is that you want the waterfall to make, plus the path to the sound file. The waterfall itself isn't what makes the noise (it can be, if you use a soundset, but soundsets on fx_runners arn't too reliable) so you use a target_speaker. 1) You need to put a target_speaker in front of the waterfall.