Don't know a way around this.įor why this works now, I think it has to do with PC status bar.
This seems to make the script trigger for the vampire stage reversion to stage 1 (for example, the trigger player->getspelleffects 'v_B_feed' = 1), unless the target resists the feed spell. Self: Fortify Health for 1 point for 5 seconds Touch: Damage Health for 1 damage for 5 seconds I used the MWEdit tool to change the feed spell to:
For people using the OpenMW, you might find that this mod doesn't work straight away as intended.