The witcher combat mod

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Humans and Non-Humans have been given greatly decreased health and greatly increased damage.ĪLL enemy scaling has been re-designed to ramp-up as Geralt becomes stronger, making end-game still quite challenging.ĪLL enemies have been modified to dodge and block more, and have been given a 25% boost to stamina regeneration (which means they will attack more often)īosses have been given increased health and damage.Ī full list of changes and documentation is coming soon! Monsters have been given slightly decreased health and greatly increased damage. All skills are unlockable at any level and have been changed to make end-game less of an 'easy mode.' Trophies are essential to combat - some are even powerful enough to design entire builds around.īelow is an INCOMPLETE list of changes, feel free to read them. Geralt knows 5 additonal 'basic' abilities per skill tree, which do not need to be slotted to function.

Enemies are stronger, and scale better per-level. The Better Combat Evolved mod for Witcher 3īetter Combat Evolved 2.0 is a combat overhaul mod which aims to add further depth, challenge, and reward to combat. Note - (README.md#packing) if you are cloning the repo to pack it yourself.